Carl Staaf
Skills:
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C++, C, Java, 3D and 2D graphics, Object Oriented Design, High-Performance Code
Practices, OpenGL, Windows, Linux.
Portfolio:
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Visit www.carlstaaf.com/projects
to see an online portfolio with screenshots, videos, descriptions, and code
samples from some of my projects.
Experience :
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Founding partner of Robot Super Brain, LLC (January 2004 - Present).
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Software Engineer at Escape Factory (August 2002 - June 2003). Worked on 3D
graphics, editing tools, and monster AI for a Xbox/PS2 title based on Unreal
technology. Lead engineer and project lead on popular online-game with
realistic physics, "Bounce Symphony".
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Systems Software Engineer at Green Hills Software (September 2000 - August
2001). Authored and maintained hardware connection servers for IDT, PMON, INTEL
and other target boards. Involved in release of MULTI 2000 (an integrated
development environment for embedded applications) and the Green Hills Probe
(an advanced hardware debug device).
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Summer internship at Green Hills Software (July - August 1999). Designed and
implemented an automated validation system for a secure real-time operating
system, and added features to existing hardware connection servers. Involved in
release of INTEGRITY Real Time Operating System.
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Many years of personal game and application development, Windows and Linux
operating systems.
Projects (personal and professional):
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Magic Ink, an innovative casual game retooled and released by GameHouse as Incredible Ink.
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Bounce Symphony, a popular online puzzle game with realistic physics.
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Master, a 3d modeling and animation tool set.
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Dark Visitor, a 3d space combat action game.
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Fist of Legend, a 3d fighting game.
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Mortal Karlbat, a 2d fighting game inspired by Mortal Kombat.
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Hydra, a top-down 2d space shooter video game.
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Brain, a framework for evolving computer controlled opponents in a 2d
fighting game.
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Composer, a program that composes species counterpoint over a cantus
firmus, or base melody.
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Evolution, a computer-modeled life system, in which complex behavior
emerges from the evolution of simulated organisms within a changing
environment.
Other Work Experience :
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Professional jazz musician: 1994 - present.
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Private instruction in jazz improvisation and theory : 1994 - present.
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Snowboarding instructor with the John Mohan Ski School at Ski Acres: Winter
1993 and 1994.
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Trail building in the Mount Baker National Forest: July - August 1994.
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Caviar processing in Excursion Inlet, Alaska: June - September 1995.
Education :
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B.A. and B.M. in Music from the University of Washington Honors Program, 3.9
G.P.A., Magna Cum Laude.
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Freshman Interest Group leader at the U.W. (1997, 1998).
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Quarter abroad in Rome, intensive Italian language studies.
Honors :
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Phi Beta Kappa, Golden Key, and Phi Eta Sigma National Honor Societies.
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National Merit Scholar 1995 - 98.
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Selected for the Annual Dean's List 1995 - 99.
Copyright 2004 Carl Staaf
All material on this site is the protected work of Carl Staaf
or its respective owner.